Jamie is a freelance digital artist from Sussex, UK. He primarily takes on contracts in fiction literature cover design/illustration, board game projects, video games, and corporate illustration and graphic design.

Among many others, Jamie has provided artwork for League of Legends (Riot Games),  Magicka (board game licensed by Paradox Interactive), Ed Greenwood (Forgotten Realms, Dungeons and Dragons) and Richard A Knaak (author of Warcraft, Dragonlance and Diablo series of books).

Jamie has also designed, illustrated and published a board game, Hero Master: An Epic Game of Epic Fails. He is also Co-Founder and CEO of DoodleMeeple, a board game industry platform which helps professionals collaborate and find projects.

Jamie is always happy to discuss new projects, you can find his contact details, and direct enquiry forms here.

Warhammer 40k – New Gig!

Warhammer 40k – New contract working on the Games Workshop IP Childhood goal achieved Since about the age of 10 I’ve been a fan of the Warhammer 40k and Warhammer Fantasy universe. I collected miniatures into my teens, and still have loads and have recently revisited the hobby and picked

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Burrows: A horror book cover

Horror book cover: Burrows A book cover commission from author, Shaun Horton I’ve worked with Shaun on more than one horror book cover now. In fact this is our third! He’s great to work with, completely open to exploring ideas and designs, but with a great foundation of the content

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Miniature Painter – Company logo

Miniature painter – Ashenhold Art Benjamin Porter Benjamin Porter is a miniature painter I’ve known in the tabletop games industry for a while. I’ve followed his work, and actually been interview on his tabletop game podcast in the past. But having seen him go full time, professional miniature painter has

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Black ink illustration

Black Ink Illustration for Spidermind Games Illustration style I was given the opportunity to work in the black ink illustration style I tried when providing album cover artwork for Waters / Kinley by games studio, Spidermind Games. I love working in this style, it’s really punchy and you can create the

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